OpenGL capabilities report

(Back to index page.)

The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_APPLE_aux_depth_stencil
(s) GL_APPLE_client_storage
(s) GL_APPLE_element_array
(s) GL_APPLE_fence
(s) GL_APPLE_float_pixels
(s) GL_APPLE_flush_buffer_range
(s) GL_APPLE_flush_render
(s) GL_APPLE_object_purgeable
(s) GL_APPLE_packed_pixels
(s) GL_APPLE_pixel_buffer
(s) GL_APPLE_rgb_422
(s) GL_APPLE_row_bytes
(s) GL_APPLE_specular_vector
(s) GL_APPLE_texture_range
(s) GL_APPLE_transform_hint
(s) GL_APPLE_vertex_array_object
(s) GL_APPLE_vertex_array_range
(s) GL_APPLE_vertex_point_size
(s) GL_APPLE_vertex_program_evaluators
(s) GL_APPLE_ycbcr_422
(s) GL_ARB_ES2_compatibility
(s) GL_ARB_ES3_compatibility
(s) GL_ARB_arrays_of_arrays
(s) GL_ARB_base_instance
(s) GL_ARB_blend_func_extended
(s) GL_ARB_clear_buffer_object
(s) GL_ARB_color_buffer_float
(s) GL_ARB_compatibility
(s) GL_ARB_compressed_texture_pixel_storage
(s) GL_ARB_conservative_depth
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_ARB_copy_buffer
(s) GL_ARB_copy_image
(s) GL_ARB_debug_output
(s) GL_ARB_depth_buffer_float
(s) GL_ARB_depth_clamp
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_draw_buffers_blend
(s) GL_ARB_draw_elements_base_vertex
(s) GL_ARB_draw_instanced
(s) GL_ARB_enhanced_layouts
(s) GL_ARB_explicit_attrib_location
(s) GL_ARB_explicit_uniform_location
(s) GL_ARB_fragment_coord_conventions
(s) GL_ARB_fragment_layer_viewport
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
(s) GL_ARB_framebuffer_no_attachments
(s) GL_ARB_framebuffer_object
(s) GL_ARB_framebuffer_sRGB
(s) GL_ARB_geometry_shader4
(s) GL_ARB_get_program_binary
(s) GL_ARB_half_float_pixel
(s) GL_ARB_half_float_vertex
(s) GL_ARB_imaging
(s) GL_ARB_instanced_arrays
(s) GL_ARB_internalformat_query
(s) GL_ARB_internalformat_query2
(s) GL_ARB_invalidate_subdata
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_ARB_map_buffer_alignment
(s) GL_ARB_map_buffer_range
(s) GL_ARB_multi_bind
(s) GL_ARB_multisample
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_occlusion_query2
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_program_interface_query
(s) GL_ARB_provoking_vertex
(s) GL_ARB_robust_buffer_access_behavior
(s) GL_ARB_robustness
(s) GL_ARB_sample_shading
(s) GL_ARB_sampler_objects
(s) GL_ARB_seamless_cube_map
(s) GL_ARB_separate_shader_objects
(s) GL_ARB_shader_bit_encoding
(s) GL_ARB_shader_objects
(s) GL_ARB_shader_texture_lod
(s) GL_ARB_shading_language_100
(s) GL_ARB_shading_language_420pack
(s) GL_ARB_shading_language_include
(s) GL_ARB_shading_language_packing
(s) GL_ARB_shadow
(s) GL_ARB_stencil_texturing
(s) GL_ARB_sync
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_buffer_object
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_ARB_texture_buffer_range
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_compression_rgtc
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_cube_map_array
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_float
(s) GL_ARB_texture_gather
(s) GL_ARB_texture_mirror_clamp_to_edge
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_multisample
(s) GL_ARB_texture_non_power_of_two
(s) GL_ARB_texture_query_levels
(s) GL_ARB_texture_query_lod
(s) GL_ARB_texture_rectangle
(s) GL_ARB_texture_rg
(s) GL_ARB_texture_rgb10_a2ui
(s) GL_ARB_texture_stencil8
(s) GL_ARB_texture_storage
(s) GL_ARB_texture_storage_multisample
(s) GL_ARB_texture_swizzle
(s) GL_ARB_texture_view
(s) GL_ARB_timer_query
(s) GL_ARB_transform_feedback2
(s) GL_ARB_transform_feedback_instanced
(s) GL_ARB_transpose_matrix
(s) GL_ARB_uniform_buffer_object
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_ARB_vertex_array_bgra
(s) GL_ARB_vertex_array_object
(s) GL_ARB_vertex_attrib_binding
(s) GL_ARB_vertex_blend
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_vertex_type_10f_11f_11f_rev
(s) GL_ARB_vertex_type_2_10_10_10_rev
(s) GL_ARB_viewport_array
(s) GL_ARB_window_pos
(s) GL_ATI_draw_buffers
(s) GL_ATI_separate_stencil
(s) GL_ATI_texture_env_combine3
(s) GL_ATI_texture_float
(s) GL_ATI_texture_mirror_once
(s) GL_EXTX_framebuffer_mixed_formats
(s) GL_EXT_Cg_shader
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_bindable_uniform
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_clip_volume_hint
(s) GL_EXT_compiled_vertex_array
(s) GL_EXT_debug_label
(s) GL_EXT_debug_marker
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_EXT_depth_bounds_test
(s) GL_EXT_direct_state_access
(s) GL_EXT_draw_buffers2
(s) GL_EXT_draw_instanced
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
(s) GL_EXT_framebuffer_multisample
(s) GL_EXT_framebuffer_multisample_blit_scaled
(s) GL_EXT_framebuffer_object
(s) GL_EXT_framebuffer_sRGB
(s) GL_EXT_geometry_shader4
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_gpu_shader4
(s) GL_EXT_import_sync_object
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_packed_float
(s) GL_EXT_packed_pixels
(s) GL_EXT_pixel_buffer_object
(s) GL_EXT_point_parameters
(s) GL_EXT_provoking_vertex
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_shader_objects
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shader_integer_mix
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_two_side
(s) GL_EXT_stencil_wrap
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_EXT_texture3D
(s) GL_EXT_texture_array
(s) GL_EXT_texture_buffer_object
(s) GL_EXT_texture_compression_dxt1
(s) GL_EXT_texture_compression_latc
(s) GL_EXT_texture_compression_rgtc
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_cube_map
(s) GL_EXT_texture_edge_clamp
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_env_combine
(s) GL_EXT_texture_env_dot3
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_integer
(s) GL_EXT_texture_lod
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_mirror_clamp
(s) GL_EXT_texture_object
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_texture_sRGB_decode
(s) GL_EXT_texture_shared_exponent
(s) GL_EXT_texture_storage
(s) GL_EXT_texture_swizzle
(s) GL_EXT_timer_query
(s) GL_EXT_transform_feedback
(s) GL_EXT_transform_feedback2
(s) GL_EXT_vertex_array
(s) GL_EXT_vertex_array_bgra
(s) GL_EXT_x11_sync_object
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_IBM_rasterpos_clip
(s) GL_IBM_texture_mirrored_repeat
(s) GL_KHR_debug
(s) GL_KTX_buffer_region
(s) GL_NVX_conditional_render
(s) GL_NVX_gpu_memory_info
(s) GL_NV_ES1_1_compatibility
(s) GL_NV_blend_square
(s) GL_NV_conditional_render
(s) GL_NV_copy_depth_to_color
(s) GL_NV_copy_image
(s) GL_NV_depth_buffer_float
(s) GL_NV_depth_clamp
(s) GL_NV_explicit_multisample
(s) GL_NV_fence
(s) GL_NV_float_buffer
(s) GL_NV_fog_distance
(s) GL_NV_fragment_program
(s) GL_NV_fragment_program2
(s) GL_NV_fragment_program_option
(s) GL_NV_framebuffer_multisample_coverage
(s) GL_NV_geometry_shader4
(s) GL_NV_gpu_program4
(s) GL_NV_gpu_program4_1
(s) GL_NV_half_float
(s) GL_NV_light_max_exponent
(s) GL_NV_multisample_coverage
(s) GL_NV_multisample_filter_hint
(s) GL_NV_occlusion_query
(s) GL_NV_packed_depth_stencil
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_NV_parameter_buffer_object
(s) GL_NV_parameter_buffer_object2
(s) GL_NV_path_rendering
(s) GL_NV_pixel_data_range
(s) GL_NV_point_sprite
(s) GL_NV_primitive_restart
(s) GL_NV_register_combiners
(s) GL_NV_register_combiners2
(s) GL_NV_shader_buffer_load
(s) GL_NV_texgen_reflection
(s) GL_NV_texture_barrier
(s) GL_NV_texture_compression_vtc
(s) GL_NV_texture_env_combine4
(s) GL_NV_texture_expand_normal
(s) GL_NV_texture_multisample
(s) GL_NV_texture_rectangle
(s) GL_NV_texture_shader
(s) GL_NV_texture_shader2
(s) GL_NV_texture_shader3
(s) GL_NV_transform_feedback
(s) GL_NV_transform_feedback2
(s) GL_NV_vdpau_interop
(s) GL_NV_vertex_array_range
(s) GL_NV_vertex_array_range2
(s) GL_NV_vertex_buffer_unified_memory
(s) GL_NV_vertex_program
(s) GL_NV_vertex_program1_1
(s) GL_NV_vertex_program2
(s) GL_NV_vertex_program2_option
(s) GL_NV_vertex_program3
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(s) GL_S3_s3tc
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
(s) GL_SGIX_depth_texture
(s) GL_SGIX_shadow
(s) GL_SUN_slice_accum
(s) GL_WIN_swap_hint
(s) WGL_EXT_swap_control
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1 1 1 1 1 1 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 10 10 10 10 10 10 10 10 10
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1 1 1 1 1 1 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 2047 63 2047 2047 63 63 63 63 2047
GL_AUX_BUFFERS 4 0 0 0 0 0 0 0 4
GL_DOUBLEBUFFER 1 1 1 1 1 1 1 1 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_ATTRIBS 16 16 16 16 16 16 16 16 16
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 256 128 128 128 128 128 128 128 256
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 512 1024 1024 1024 1024 1024 1024 1024 512
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 16 16 16 16 16 16 16 16 16
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 1024 1024 1024 1024 1024 1024 1024 1024 1024
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 4096 4096 4096 4096 4096 4096 4096 4096 4096
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_PARAMETERS 1024 1024 1024 1024 1024 1024 1024 1024 1024
(fragment) GL_MAX_PROGRAM_TEMPORARIES 4096 4096 4096 4096 4096 4096 4096 4096 4096
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
GL_INDEX_MODE 0 0 0 0 0 0 0 0 0
GL_MAX_3D_TEXTURE_SIZE 2048 2048 2048 2048 2048 2048 2048 2048 2048
GL_MAX_ARRAY_TEXTURE_LAYERS 512 512 512 512 512 512 512 512 512
GL_MAX_ATTRIB_STACK_DEPTH 16 16 16 16 16 16 16 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16 16 16 16 16 16 16 16
GL_MAX_CLIP_PLANES 8 6 6 6 6 6 6 6 8
GL_MAX_COLOR_ATTACHMENTS 8 8 8 8 8 8 8 8 8
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 96 16 16 16 16 16 16 16 96
GL_MAX_CUBE_MAP_TEXTURE_SIZE 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MAX_DRAW_BUFFERS 8 8 8 8 8 8 8 8 8
GL_MAX_ELEMENTS_INDICES 1048576 150000 150000 150000 150000 150000 150000 150000 1048576
GL_MAX_ELEMENTS_VERTICES 1048576 2048 1048575 1048575 1048575 1048575 1048575 1048575 1048576
GL_MAX_EVAL_ORDER 8 10 10 10 10 10 10 10 8
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 2048 4096 2048 2048 4096 2048 2048 2048 2048
GL_MAX_GEOMETRY_OUTPUT_VERTICES 1024 1024
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 32 32
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024 1024
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 2048 2048
GL_MAX_GEOMETRY_VARYING_COMPONENTS 124 124
GL_MAX_LIGHTS 8 8 8 8 8 8 8 8 8
GL_MAX_LIST_NESTING 64 64 64 64 64 64 64 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32 32 32 32 32 32 32 32
GL_MAX_NAME_STACK_DEPTH 128 128 128 128 128 128 128 128 128
GL_MAX_PIXEL_MAP_TABLE 65536 256 256 256 256 256 256 256 65536
GL_MAX_PROGRAM_MATRICES 8 8 8 8 8 8 8 8 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 1 2 2 2 2 2 2 2 1
GL_MAX_PROGRAM_TEXEL_OFFSET 7 7 7 7 7 7 7 7 7
GL_MAX_PROJECTION_STACK_DEPTH 4 10 10 10 10 10 10 10 4
GL_MAX_RECTANGLE_TEXTURE_SIZE 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MAX_RENDERBUFFER_SIZE 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MAX_SAMPLES 16 8 8 8 8 8 8 8 16
GL_MAX_TEXTURE_COORDS 8 8 8 8 8 8 8 8 8
GL_MAX_TEXTURE_IMAGE_UNITS 32 16 16 16 16 16 16 16 32
GL_MAX_TEXTURE_LOD_BIAS 15 15 15 15 15 15 15 15 15
GL_MAX_TEXTURE_MAX_ANISOTROPY 16 16 16 16 16 16 16 16 16
GL_MAX_TEXTURE_SIZE 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MAX_TEXTURE_STACK_DEPTH 10 10 10 10 10 10 10 10 10
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
GL_MAX_TEXTURE_UNITS 4 8 8 8 8 8 8 8 4
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 64 64 64 64 64 64 64 64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 4 4 4 4 4 4 4 4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 4 16 4 4 16 4 4 4 4
GL_MAX_VARYING_FLOATS 60 60 60 60 60 60 60 60 60
GL_MAX_VERTEX_ATTRIBS 16 16 16 16 16 16 16 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 32 16 16 16 16 16 16 16 32
GL_MAX_VERTEX_UNIFORM_COMPONENTS 4096 4096 4096 4096 4096 4096 4096 4096 4096
GL_MAX_VERTEX_VARYING_COMPONENTS 60 60
GL_MAX_VIEWPORT_DIMS[0] 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MAX_VIEWPORT_DIMS[1] 8192 8192 8192 8192 8192 8192 8192 8192 8192
GL_MIN_PROGRAM_TEXEL_OFFSET -8 -8 -8 -8 -8 -8 -8 -8 -8
GL_RGBA_MODE 1 1 1 1 1 1 1 1 1
GL_SAMPLES 0 0 0 0 0 0 0 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 32 32 32 32 32 32 32 32 32
GL_SAMPLE_BUFFERS 0 0 0 0 0 0 0 0 0
GL_SHADING_LANGUAGE_VERSION 3.30 NVIDIA via Cg compiler 1.20 1.20 1.20 1.20 1.20 1.20 1.20 3.30 NVIDIA via Cg compiler
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125
GL_SMOOTH_LINE_WIDTH_RANGE[0] 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5 0.5
GL_SMOOTH_LINE_WIDTH_RANGE[1] 10 10 10 10 10 10 10 10 10
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125 0.125
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1 1 1 1 1 1 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 189.875 63.375 189.875 189.875 63.375 63.375 63.375 63.375 189.875
GL_STEREO 0 0 0 0 0 0 0 0 0
GL_SUBPIXEL_BITS 8 8 8 8 8 8 8 8 8
GL_TIMESTAMP.GL_QUERY_COUNTER_BITS 64 64
GL_TIME_ELAPSED.GL_QUERY_COUNTER_BITS 64 32 32 -1 -1 32 32 64
GL_VENDOR NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation
GL_VERSION 3.3 [...] 2.1 [...] 2.1 [...] 2.1 [...] 2.1 [...] 2.1 [...] 2.1 [...] 2.1 [...] 3.3 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 2 2 2 2 2 2 2 2 2
GeForce 320M (Linux):
  • 331.113
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-1.6.24
  • OpenGL 2.1 NVIDIA-1.6.36
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.22 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.26 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.28 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-10.0.19 310.90.10.05b12
  • OpenGL 2.1 NVIDIA-10.0.31 310.90.10.05b12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-7.32.12
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.16.74 310.40.00.10f02
  • OpenGL 2.1 NVIDIA-8.16.80 310.40.00.20f04
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.11 310.90.9b01
  • OpenGL 2.1 NVIDIA-8.24.13 310.90.9.05f01
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (OS X):
  • OpenGL 2.1 NVIDIA-8.24.16 310.90.9.05f01
GeForce 320M (Windows):
  • 9.18.13.4144
(vertex) GL_MAX_PROGRAM_ATTRIBS 16 32 32 32 32 32 32 32 16
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256 256 256 256 256 256 256 256 256
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 16384 262144 262144 262144 262144 262144 262144 262144 16384
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024 1024 1024 1024 1024 1024 1024 1024
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 2 2 2 2 2 2 2 2 2
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 16 16 16 16 16 16 16 16 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384 16384 16384 16384 16384 16384 16384 16384
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 1024 1024 1024 1024 1024 1024 1024 1024 1024
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 4096 4096 4096 4096 4096 4096 4096 4096 4096
(vertex) GL_MAX_PROGRAM_PARAMETERS 1024 1024 1024 1024 1024 1024 1024 1024 1024
(vertex) GL_MAX_PROGRAM_TEMPORARIES 4096 65535 65535 65535 65535 65535 65535 65535 4096

Compare with other devices