OpenGL capabilities report

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The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

GeForce2 MX (Linux):
  • 96.43.23
GeForce2 MX (Windows):
  • 6.14.10.9136
GeForce2 MX (Windows):
  • 6.14.10.9371
(s) GL_ARB_imaging
(s) GL_ARB_multitexture
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_shader_objects
(s) GL_ARB_shading_language_100
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_rectangle
(s) GL_ARB_transpose_matrix
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_window_pos
(s) GL_EXT_Cg_shader
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_blend_color
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_clip_volume_hint
(s) GL_EXT_compiled_vertex_array
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_gpu_program_parameters
GeForce2 MX (Linux):
  • 96.43.23
GeForce2 MX (Windows):
  • 6.14.10.9136
GeForce2 MX (Windows):
  • 6.14.10.9371
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_pixels
(s) GL_EXT_paletted_texture
(s) GL_EXT_pixel_buffer_object
(s) GL_EXT_point_parameters
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shared_texture_palette
(s) GL_EXT_stencil_wrap
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_cube_map
(s) GL_EXT_texture_edge_clamp
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_env_combine
(s) GL_EXT_texture_env_dot3
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_lod
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_object
(s) GL_EXT_vertex_array
(s) GL_IBM_rasterpos_clip
(s) GL_IBM_texture_mirrored_repeat
(s) GL_KTX_buffer_region
(s) GL_NV_blend_square
(s) GL_NV_fence
(s) GL_NV_fog_distance
(s) GL_NV_light_max_exponent
(s) GL_NV_packed_depth_stencil
(s) GL_NV_pixel_data_range
GeForce2 MX (Linux):
  • 96.43.23
GeForce2 MX (Windows):
  • 6.14.10.9136
GeForce2 MX (Windows):
  • 6.14.10.9371
(s) GL_NV_point_sprite
(s) GL_NV_register_combiners
(s) GL_NV_texgen_reflection
(s) GL_NV_texture_env_combine4
(s) GL_NV_texture_rectangle
(s) GL_NV_vertex_array_range
(s) GL_NV_vertex_array_range2
(s) GL_NV_vertex_program
(s) GL_NV_vertex_program1_1
(s) GL_S3_s3tc
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_multitexture
(s) GL_SGIS_texture_lod
(s) GL_SUN_slice_accum
(s) GL_WIN_swap_hint
(s) WGL_EXT_swap_control
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 10 10 10
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 63 63 63
GL_AUX_BUFFERS 4 4 4
GL_DOUBLEBUFFER 1 1 1
GL_INDEX_MODE 0 0 0
GL_MAX_3D_TEXTURE_SIZE 64 64 64
GL_MAX_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIP_PLANES 6 6 6
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 2 2 2
GL_MAX_CUBE_MAP_TEXTURE_SIZE 512 512 512
GL_MAX_ELEMENTS_INDICES 4096 4096 4096
GL_MAX_ELEMENTS_VERTICES 4096 4096 4096
GL_MAX_EVAL_ORDER 8 8 8
GL_MAX_LIGHTS 8 8 8
GL_MAX_LIST_NESTING 64 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32 32
GL_MAX_NAME_STACK_DEPTH 128 128 128
GL_MAX_PIXEL_MAP_TABLE 65536 65536 65536
GL_MAX_PROGRAM_MATRICES 8 8 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 1 1 1
GL_MAX_PROJECTION_STACK_DEPTH 4 4 4
GL_MAX_RECTANGLE_TEXTURE_SIZE 2046 2046 2046
GL_MAX_TEXTURE_COORDS 2 2 2
GL_MAX_TEXTURE_IMAGE_UNITS 2 2 2
GL_MAX_TEXTURE_LOD_BIAS 15 15 15
GL_MAX_TEXTURE_MAX_ANISOTROPY 2 2 2
GeForce2 MX (Linux):
  • 96.43.23
GeForce2 MX (Windows):
  • 6.14.10.9136
GeForce2 MX (Windows):
  • 6.14.10.9371
GL_MAX_TEXTURE_SIZE 2048 2048 2048
GL_MAX_TEXTURE_STACK_DEPTH 10 10 10
GL_MAX_TEXTURE_UNITS 2 2 2
GL_MAX_VARYING_FLOATS 8 8 8
GL_MAX_VERTEX_ATTRIBS 16 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 0 0
GL_MAX_VERTEX_UNIFORM_COMPONENTS 384 96 384
GL_MAX_VIEWPORT_DIMS[0] 4096 4096 4096
GL_MAX_VIEWPORT_DIMS[1] 4096 4096 4096
GL_RGBA_MODE 1 1 1
GL_SAMPLES 0 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 32 32 32
GL_SAMPLE_BUFFERS 0 0 0
GL_SHADING_LANGUAGE_VERSION 1.20 NVIDIA via Cg compiler 1.10 NVIDIA via Cg 1.3 compiler 1.10 NVIDIA via Cg 1.3 compiler
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.125 0.125 0.125
GL_SMOOTH_LINE_WIDTH_RANGE[0] 0.5 0.5 0.5
GL_SMOOTH_LINE_WIDTH_RANGE[1] 10 10 10
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.125 0.125
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 63.375 63.375 63.375
GL_STEREO 0 0 0
GL_SUBPIXEL_BITS 4 4 4
GL_VENDOR NVIDIA Corporation NVIDIA Corporation NVIDIA Corporation
GL_VERSION 1.5 [...] 1.5 [...] 1.5 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 1 1 1
(vertex) GL_MAX_PROGRAM_ATTRIBS 16 16 16
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 96 96 96
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 128 128 128
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 96 96 96
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1 1 1
GeForce2 MX (Linux):
  • 96.43.23
GeForce2 MX (Windows):
  • 6.14.10.9136
GeForce2 MX (Windows):
  • 6.14.10.9371
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 16 16 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 128 128 128
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 96 96 96
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 12 12 12
(vertex) GL_MAX_PROGRAM_PARAMETERS 96 96 96
(vertex) GL_MAX_PROGRAM_TEMPORARIES 12 12 12

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