OpenGL capabilities report

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The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
(s) GL_APPLE_aux_depth_stencil
(s) GL_APPLE_client_storage
(s) GL_APPLE_element_array
(s) GL_APPLE_fence
(s) GL_APPLE_flush_buffer_range
(s) GL_APPLE_flush_render
(s) GL_APPLE_object_purgeable
(s) GL_APPLE_packed_pixels
(s) GL_APPLE_pixel_buffer
(s) GL_APPLE_rgb_422
(s) GL_APPLE_row_bytes
(s) GL_APPLE_specular_vector
(s) GL_APPLE_texture_range
(s) GL_APPLE_transform_hint
(s) GL_APPLE_vertex_array_object
(s) GL_APPLE_vertex_array_range
(s) GL_APPLE_vertex_point_size
(s) GL_APPLE_vertex_program_evaluators
(s) GL_APPLE_ycbcr_422
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_draw_elements_base_vertex
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
(s) GL_ARB_instanced_arrays
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
(s) GL_ARB_point_sprite
(s) GL_ARB_shader_objects
(s) GL_ARB_shading_language_100
(s) GL_ARB_shadow
(s) GL_ARB_sync
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_non_power_of_two
(s) GL_ARB_texture_rectangle
(s) GL_ARB_transpose_matrix
(s) GL_ARB_vertex_blend
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_window_pos
(s) GL_ATI_separate_stencil
(s) GL_ATI_texture_env_combine3
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
(s) GL_EXT_clip_volume_hint
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
(s) GL_EXT_framebuffer_object
(s) GL_EXT_framebuffer_sRGB
(s) GL_EXT_geometry_shader4
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_two_side
(s) GL_EXT_stencil_wrap
(s) GL_EXT_texture_compression_dxt1
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_transform_feedback
(s) GL_IBM_rasterpos_clip
(s) GL_NV_blend_square
(s) GL_NV_fog_distance
(s) GL_NV_light_max_exponent
(s) GL_NV_texgen_reflection
(s) GL_SGIS_generate_mipmap
Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 7 7
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 64 64
GL_AUX_BUFFERS 0 0
GL_DOUBLEBUFFER 1 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_ATTRIBS 18 18
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 128 128
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 18 18
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 512 512
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 1024 1024
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_PARAMETERS 512 512
(fragment) GL_MAX_PROGRAM_TEMPORARIES 1024 1024
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 16384 16384
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 16384 16384
GL_INDEX_MODE 0 0
GL_MAX_3D_TEXTURE_SIZE 128 128
GL_MAX_ATTRIB_STACK_DEPTH 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16
GL_MAX_CLIP_PLANES 6 6
GL_MAX_COLOR_ATTACHMENTS 8 8
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 16
Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
GL_MAX_CUBE_MAP_TEXTURE_SIZE 1024 1024
GL_MAX_DRAW_BUFFERS 8 8
GL_MAX_ELEMENTS_INDICES 150000 150000
GL_MAX_ELEMENTS_VERTICES 2048 1048575
GL_MAX_EVAL_ORDER 10 10
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 4096 4096
GL_MAX_LIGHTS 8 8
GL_MAX_LIST_NESTING 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32
GL_MAX_NAME_STACK_DEPTH 128 128
GL_MAX_PIXEL_MAP_TABLE 256 256
GL_MAX_PROGRAM_MATRICES 8 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 2 2
GL_MAX_PROJECTION_STACK_DEPTH 10 10
GL_MAX_RECTANGLE_TEXTURE_SIZE 2048 2048
GL_MAX_RENDERBUFFER_SIZE 2048 2048
GL_MAX_TEXTURE_COORDS 8 8
GL_MAX_TEXTURE_IMAGE_UNITS 16 16
GL_MAX_TEXTURE_LOD_BIAS 16 16
GL_MAX_TEXTURE_MAX_ANISOTROPY 16 16
GL_MAX_TEXTURE_SIZE 2048 2048
GL_MAX_TEXTURE_STACK_DEPTH 10 10
GL_MAX_TEXTURE_UNITS 8 8
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 16 16
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 32 32
GL_MAX_VARYING_FLOATS 64 60
GL_MAX_VERTEX_ATTRIBS 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 16
GL_MAX_VERTEX_UNIFORM_COMPONENTS 4096 4096
Intel GMA X3100 (OS X):
  • OpenGL 2.0 APPLE-1.6.36
Intel GMA X3100 (OS X):
  • OpenGL 2.1 APPLE-7.4.1
GL_MAX_VIEWPORT_DIMS[0] 2048 2048
GL_MAX_VIEWPORT_DIMS[1] 2048 2048
GL_RGBA_MODE 1 1
GL_SAMPLES 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 32 32
GL_SAMPLE_BUFFERS 0 0
GL_SHADING_LANGUAGE_VERSION 1.20 1.20
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.5 0.5
GL_SMOOTH_LINE_WIDTH_RANGE[0] 0.5 0.5
GL_SMOOTH_LINE_WIDTH_RANGE[1] 7 7
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.125
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 64 64
GL_STEREO 0 0
GL_SUBPIXEL_BITS 4 4
GL_VENDOR Intel Inc. Intel Inc.
GL_VERSION 2.0 [...] 2.1 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 2 2
(vertex) GL_MAX_PROGRAM_ATTRIBS 32 32
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256 256
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 262144 262144
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1 1
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 18 18
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 512 512
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 100 100
(vertex) GL_MAX_PROGRAM_PARAMETERS 1024 1024
(vertex) GL_MAX_PROGRAM_TEMPORARIES 65535 65535

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