OpenGL capabilities report

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The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_3DFX_texture_compression_FXT1
(s) GL_AMD_vertex_shader_layer
(s) GL_AMD_vertex_shader_viewport_index
(s) GL_APPLE_aux_depth_stencil
(s) GL_APPLE_client_storage
(s) GL_APPLE_element_array
(s) GL_APPLE_fence
(s) GL_APPLE_float_pixels
(s) GL_APPLE_flush_buffer_range
(s) GL_APPLE_flush_render
(s) GL_APPLE_object_purgeable
(s) GL_APPLE_packed_pixels
(s) GL_APPLE_pixel_buffer
(s) GL_APPLE_rgb_422
(s) GL_APPLE_row_bytes
(s) GL_APPLE_specular_vector
(s) GL_APPLE_texture_range
(s) GL_APPLE_transform_hint
(s) GL_APPLE_vertex_array_object
(s) GL_APPLE_vertex_array_range
(s) GL_APPLE_vertex_point_size
(s) GL_APPLE_vertex_program_evaluators
(s) GL_APPLE_ycbcr_422
(s) GL_ARB_ES2_compatibility
(s) GL_ARB_ES3_compatibility
(s) GL_ARB_arrays_of_arrays
(s) GL_ARB_base_instance
(s) GL_ARB_blend_func_extended
(s) GL_ARB_buffer_storage
(s) GL_ARB_cl_event
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_ARB_clear_buffer_object
(s) GL_ARB_color_buffer_float
(s) GL_ARB_compatibility
(s) GL_ARB_compressed_texture_pixel_storage
(s) GL_ARB_compute_shader
(s) GL_ARB_conservative_depth
(s) GL_ARB_copy_buffer
(s) GL_ARB_copy_image
(s) GL_ARB_debug_output
(s) GL_ARB_depth_buffer_float
(s) GL_ARB_depth_clamp
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_draw_buffers_blend
(s) GL_ARB_draw_elements_base_vertex
(s) GL_ARB_draw_indirect
(s) GL_ARB_draw_instanced
(s) GL_ARB_explicit_attrib_location
(s) GL_ARB_explicit_uniform_location
(s) GL_ARB_fragment_coord_conventions
(s) GL_ARB_fragment_layer_viewport
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
(s) GL_ARB_framebuffer_no_attachments
(s) GL_ARB_framebuffer_object
(s) GL_ARB_framebuffer_sRGB
(s) GL_ARB_geometry_shader4
(s) GL_ARB_get_program_binary
(s) GL_ARB_gpu_shader5
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_ARB_gpu_shader_fp64
(s) GL_ARB_half_float_pixel
(s) GL_ARB_half_float_vertex
(s) GL_ARB_instanced_arrays
(s) GL_ARB_internalformat_query
(s) GL_ARB_internalformat_query2
(s) GL_ARB_invalidate_subdata
(s) GL_ARB_map_buffer_alignment
(s) GL_ARB_map_buffer_range
(s) GL_ARB_multi_draw_indirect
(s) GL_ARB_multisample
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_occlusion_query2
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_program_interface_query
(s) GL_ARB_provoking_vertex
(s) GL_ARB_query_buffer_object
(s) GL_ARB_robust_buffer_access_behavior
(s) GL_ARB_robustness
(s) GL_ARB_sample_shading
(s) GL_ARB_sampler_objects
(s) GL_ARB_seamless_cube_map
(s) GL_ARB_separate_shader_objects
(s) GL_ARB_shader_atomic_counters
(s) GL_ARB_shader_bit_encoding
(s) GL_ARB_shader_image_load_store
(s) GL_ARB_shader_image_size
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_ARB_shader_objects
(s) GL_ARB_shader_precision
(s) GL_ARB_shader_storage_buffer_object
(s) GL_ARB_shader_subroutine
(s) GL_ARB_shader_texture_lod
(s) GL_ARB_shading_language_100
(s) GL_ARB_shading_language_420pack
(s) GL_ARB_shading_language_packing
(s) GL_ARB_shadow
(s) GL_ARB_stencil_texturing
(s) GL_ARB_sync
(s) GL_ARB_tessellation_shader
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_buffer_object_rgb32
(s) GL_ARB_texture_buffer_range
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_compression_bptc
(s) GL_ARB_texture_compression_rgtc
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_cube_map_array
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_float
(s) GL_ARB_texture_gather
(s) GL_ARB_texture_mirror_clamp_to_edge
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_multisample
(s) GL_ARB_texture_non_power_of_two
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_ARB_texture_query_levels
(s) GL_ARB_texture_query_lod
(s) GL_ARB_texture_rectangle
(s) GL_ARB_texture_rg
(s) GL_ARB_texture_rgb10_a2ui
(s) GL_ARB_texture_stencil8
(s) GL_ARB_texture_storage
(s) GL_ARB_texture_storage_multisample
(s) GL_ARB_texture_swizzle
(s) GL_ARB_texture_view
(s) GL_ARB_timer_query
(s) GL_ARB_transform_feedback2
(s) GL_ARB_transform_feedback3
(s) GL_ARB_transform_feedback_instanced
(s) GL_ARB_transpose_matrix
(s) GL_ARB_uniform_buffer_object
(s) GL_ARB_vertex_array_bgra
(s) GL_ARB_vertex_array_object
(s) GL_ARB_vertex_attrib_64bit
(s) GL_ARB_vertex_attrib_binding
(s) GL_ARB_vertex_blend
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_vertex_type_2_10_10_10_rev
(s) GL_ARB_viewport_array
(s) GL_ARB_window_pos
(s) GL_ATI_separate_stencil
(s) GL_ATI_texture_env_combine3
(s) GL_ATI_texture_float
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_ATI_texture_mirror_once
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_clip_control
(s) GL_EXT_clip_volume_hint
(s) GL_EXT_compiled_vertex_array
(s) GL_EXT_debug_label
(s) GL_EXT_debug_marker
(s) GL_EXT_direct_state_access
(s) GL_EXT_draw_buffers2
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
(s) GL_EXT_framebuffer_multisample
(s) GL_EXT_framebuffer_multisample_blit_scaled
(s) GL_EXT_framebuffer_object
(s) GL_EXT_framebuffer_sRGB
(s) GL_EXT_geometry_shader4
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_gpu_shader4
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_packed_float
(s) GL_EXT_packed_pixels
(s) GL_EXT_polygon_offset_clamp
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_EXT_provoking_vertex
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_two_side
(s) GL_EXT_stencil_wrap
(s) GL_EXT_texture3D
(s) GL_EXT_texture_array
(s) GL_EXT_texture_compression_dxt1
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_edge_clamp
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_env_combine
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_integer
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_texture_sRGB_decode
(s) GL_EXT_texture_shared_exponent
(s) GL_EXT_texture_snorm
(s) GL_EXT_texture_storage
(s) GL_EXT_texture_swizzle
(s) GL_EXT_timer_query
(s) GL_EXT_transform_feedback
(s) GL_EXT_vertex_array_bgra
(s) GL_IBM_rasterpos_clip
(s) GL_IBM_texture_mirrored_repeat
(s) GL_INTEL_fragment_shader_ordering
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(s) GL_INTEL_map_texture
(s) GL_INTEL_performance_queries
(s) GL_INTEL_performance_query
(s) GL_KHR_blend_equation_advanced
(s) GL_KHR_debug
(s) GL_NV_blend_square
(s) GL_NV_conditional_render
(s) GL_NV_depth_clamp
(s) GL_NV_fog_distance
(s) GL_NV_light_max_exponent
(s) GL_NV_primitive_restart
(s) GL_NV_texgen_reflection
(s) GL_NV_texture_barrier
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
(s) GL_SUN_multi_draw_arrays
(s) GL_WIN_swap_hint
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 7 7 7
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 255 255 255
GL_AUX_BUFFERS 0 0 0
GL_DOUBLEBUFFER 1 1 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 16384 16384 1447
(fragment) GL_MAX_PROGRAM_ATTRIBS 18 18 13
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 128 128 256
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 16384 16384 1447
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024 256
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 16384 16384 1447
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 18 18 13
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384 1447
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 1024 1024 32
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 1024 1024 256
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 16384 16384 128
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 16384 16384 1447
(fragment) GL_MAX_PROGRAM_PARAMETERS 1024 1024 512
(fragment) GL_MAX_PROGRAM_TEMPORARIES 1024 1024 256
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 16384 16384 128
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 16384 16384 1447
GL_INDEX_MODE 0 0 0
GL_MAX_3D_TEXTURE_SIZE 2048 2048 2048
GL_MAX_ARRAY_TEXTURE_LAYERS 2048 2048 2048
GL_MAX_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIP_PLANES 6 6 8
GL_MAX_COLOR_ATTACHMENTS 8 8 8
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 16 192
GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 16384 16384
GL_MAX_DRAW_BUFFERS 8 8 8
GL_MAX_ELEMENTS_INDICES 150000 150000 1048576
GL_MAX_ELEMENTS_VERTICES 1048575 1048575 1048576
GL_MAX_EVAL_ORDER 10 10 32
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 4096 4096 4096
GL_MAX_GEOMETRY_OUTPUT_VERTICES 256
GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 32
GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 1024
GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 4096
GL_MAX_GEOMETRY_VARYING_COMPONENTS 64
GL_MAX_LIGHTS 8 8 8
GL_MAX_LIST_NESTING 64 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32 32
GL_MAX_NAME_STACK_DEPTH 128 128 128
GL_MAX_PIXEL_MAP_TABLE 256 256 65536
GL_MAX_PROGRAM_MATRICES 8 8 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 2 2 2
GL_MAX_PROGRAM_TEXEL_OFFSET 7 7 7
GL_MAX_PROJECTION_STACK_DEPTH 10 10 4
GL_MAX_RECTANGLE_TEXTURE_SIZE 16384 16384 16384
GL_MAX_RENDERBUFFER_SIZE 16384 16384 16384
GL_MAX_SAMPLES 8 8 8
GL_MAX_TEXTURE_COORDS 8 8 8
GL_MAX_TEXTURE_IMAGE_UNITS 16 16 32
GL_MAX_TEXTURE_LOD_BIAS 16 16 15
GL_MAX_TEXTURE_MAX_ANISOTROPY 16 16 16
GL_MAX_TEXTURE_SIZE 16384 16384 16384
GL_MAX_TEXTURE_STACK_DEPTH 10 10 10
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
GL_MAX_TEXTURE_UNITS 8 8 8
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 64 64 128
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 4 4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 4 4 4
GL_MAX_VARYING_FLOATS 60 60 64
GL_MAX_VERTEX_ATTRIBS 16 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 16 32
GL_MAX_VERTEX_UNIFORM_COMPONENTS 4096 4096 4096
GL_MAX_VERTEX_VARYING_COMPONENTS 32
GL_MAX_VIEWPORT_DIMS[0] 16384 16384 16384
GL_MAX_VIEWPORT_DIMS[1] 16384 16384 16384
GL_MIN_PROGRAM_TEXEL_OFFSET -8 -8 -8
GL_RGBA_MODE 1 1 1
GL_SAMPLES 0 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 64 64 64
GL_SAMPLE_BUFFERS 0 0 0
GL_SHADING_LANGUAGE_VERSION 1.20 1.20 4.30 - Build 10.18.14.4029
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.125 0.125 0.5
GL_SMOOTH_LINE_WIDTH_RANGE[0] 0.125 0.125 0
GL_SMOOTH_LINE_WIDTH_RANGE[1] 7 7 6.9921875
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.125 0.125
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 255.875 255.875 20
GL_STEREO 0 0 0
GL_SUBPIXEL_BITS 8 8 8
GL_TIMESTAMP.GL_QUERY_COUNTER_BITS 64
GL_TIME_ELAPSED.GL_QUERY_COUNTER_BITS 32 32 64
GL_VENDOR Intel Intel Inc. Intel
GL_VERSION 2.1 [...] 2.1 [...] 4.3 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 2 2 1
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.6.20
Intel(R) HD Graphics 5300 (OS X):
  • OpenGL 2.1 INTEL-10.8.70
Intel(R) HD Graphics 5300 (Windows):
  • OpenGL 4.3.0 - Build 10.18.14.4029
(vertex) GL_MAX_PROGRAM_ATTRIBS 32 32 16
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256 256 300
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 262144 262144 1024
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024 256
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1 1 1
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 18 18 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384 16384 1024
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 1024 1024 400
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 1024 1024 31
(vertex) GL_MAX_PROGRAM_PARAMETERS 1024 1024 512
(vertex) GL_MAX_PROGRAM_TEMPORARIES 65535 65535 31

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