OpenGL capabilities report

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The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_3DFX_texture_compression_FXT1
(s) GL_AMD_shader_trinary_minmax
(s) GL_ANGLE_texture_compression_dxt3
(s) GL_ANGLE_texture_compression_dxt5
(s) GL_APPLE_object_purgeable
(s) GL_APPLE_packed_pixels
(s) GL_APPLE_vertex_array_object
(s) GL_ARB_clear_buffer_object
(s) GL_ARB_compressed_texture_pixel_storage
(s) GL_ARB_copy_buffer
(s) GL_ARB_debug_output
(s) GL_ARB_depth_clamp
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_draw_elements_base_vertex
(s) GL_ARB_draw_instanced
(s) GL_ARB_explicit_attrib_location
(s) GL_ARB_fragment_coord_conventions
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
(s) GL_ARB_framebuffer_object
(s) GL_ARB_get_program_binary
(s) GL_ARB_half_float_pixel
(s) GL_ARB_half_float_vertex
(s) GL_ARB_invalidate_subdata
(s) GL_ARB_map_buffer_alignment
(s) GL_ARB_map_buffer_range
(s) GL_ARB_multi_bind
(s) GL_ARB_multisample
Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_occlusion_query2
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_provoking_vertex
(s) GL_ARB_robustness
(s) GL_ARB_sampler_objects
(s) GL_ARB_separate_shader_objects
(s) GL_ARB_shader_objects
(s) GL_ARB_shading_language_100
(s) GL_ARB_shadow
(s) GL_ARB_sync
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_compression_bptc
(s) GL_ARB_texture_compression_rgtc
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_mirror_clamp_to_edge
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_non_power_of_two
(s) GL_ARB_texture_rectangle
(s) GL_ARB_texture_rg
(s) GL_ARB_texture_storage
(s) GL_ARB_texture_swizzle
Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_ARB_transpose_matrix
(s) GL_ARB_vertex_array_bgra
(s) GL_ARB_vertex_array_object
(s) GL_ARB_vertex_attrib_binding
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_window_pos
(s) GL_ATI_blend_equation_separate
(s) GL_ATI_draw_buffers
(s) GL_ATI_fragment_shader
(s) GL_ATI_separate_stencil
(s) GL_ATI_texture_compression_3dc
(s) GL_ATI_texture_env_combine3
(s) GL_ATI_texture_mirror_once
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_compiled_vertex_array
(s) GL_EXT_copy_texture
(s) GL_EXT_depth_bounds_test
(s) GL_EXT_draw_buffers2
(s) GL_EXT_draw_instanced
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_EXT_framebuffer_object
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_packed_pixels
(s) GL_EXT_pixel_buffer_object
(s) GL_EXT_point_parameters
(s) GL_EXT_polygon_offset
(s) GL_EXT_provoking_vertex
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_two_side
(s) GL_EXT_stencil_wrap
(s) GL_EXT_subtexture
(s) GL_EXT_texture
(s) GL_EXT_texture3D
(s) GL_EXT_texture_array
(s) GL_EXT_texture_compression_dxt1
(s) GL_EXT_texture_compression_latc
(s) GL_EXT_texture_compression_rgtc
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_cube_map
(s) GL_EXT_texture_edge_clamp
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_env_combine
(s) GL_EXT_texture_env_dot3
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_lod_bias
Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_EXT_texture_mirror_clamp
(s) GL_EXT_texture_object
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_texture_sRGB_decode
(s) GL_EXT_texture_shared_exponent
(s) GL_EXT_texture_swizzle
(s) GL_EXT_timer_query
(s) GL_EXT_vertex_array
(s) GL_EXT_vertex_array_bgra
(s) GL_IBM_multimode_draw_arrays
(s) GL_IBM_rasterpos_clip
(s) GL_IBM_texture_mirrored_repeat
(s) GL_INGR_blend_func_separate
(s) GL_KHR_context_flush_control
(s) GL_KHR_debug
(s) GL_MESA_pack_invert
(s) GL_MESA_window_pos
(s) GL_MESA_ycbcr_texture
(s) GL_NV_blend_square
(s) GL_NV_conditional_render
(s) GL_NV_depth_clamp
(s) GL_NV_fragment_program_option
(s) GL_NV_light_max_exponent
(s) GL_NV_packed_depth_stencil
(s) GL_NV_point_sprite
(s) GL_NV_texgen_reflection
(s) GL_NV_texture_env_combine4
(s) GL_NV_texture_rectangle
(s) GL_OES_read_format
Mesa X11 (Linux):
  • Mesa 10.4.2
(s) GL_S3_s3tc
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_texture_border_clamp
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
(s) GL_SUN_multi_draw_arrays
GL_ALIASED_LINE_WIDTH_RANGE[0] 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 10
GL_ALIASED_POINT_SIZE_RANGE[0] 1
GL_ALIASED_POINT_SIZE_RANGE[1] 60
GL_AUX_BUFFERS 0
GL_DOUBLEBUFFER 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 16384
(fragment) GL_MAX_PROGRAM_ATTRIBS 12
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 256
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 16384
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 4096
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 16384
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 12
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 64
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 256
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 16384
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 16384
(fragment) GL_MAX_PROGRAM_PARAMETERS 64
(fragment) GL_MAX_PROGRAM_TEMPORARIES 256
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 16384
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 16384
GL_INDEX_MODE 0
GL_MAX_3D_TEXTURE_SIZE 16384
GL_MAX_ARRAY_TEXTURE_LAYERS 64
GL_MAX_ATTRIB_STACK_DEPTH 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16
GL_MAX_CLIP_PLANES 6
GL_MAX_COLOR_ATTACHMENTS 8
Mesa X11 (Linux):
  • Mesa 10.4.2
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 192
GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384
GL_MAX_DRAW_BUFFERS 8
GL_MAX_ELEMENTS_INDICES 3000
GL_MAX_ELEMENTS_VERTICES 3000
GL_MAX_EVAL_ORDER 30
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 16384
GL_MAX_LIGHTS 8
GL_MAX_LIST_NESTING 64
GL_MAX_MODELVIEW_STACK_DEPTH 32
GL_MAX_NAME_STACK_DEPTH 64
GL_MAX_PIXEL_MAP_TABLE 256
GL_MAX_PROGRAM_MATRICES 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 4
GL_MAX_PROJECTION_STACK_DEPTH 32
GL_MAX_RECTANGLE_TEXTURE_SIZE 16384
GL_MAX_RENDERBUFFER_SIZE 16384
GL_MAX_TEXTURE_COORDS 8
GL_MAX_TEXTURE_IMAGE_UNITS 32
GL_MAX_TEXTURE_LOD_BIAS 14
GL_MAX_TEXTURE_MAX_ANISOTROPY 16
GL_MAX_TEXTURE_SIZE 16384
GL_MAX_TEXTURE_STACK_DEPTH 10
GL_MAX_TEXTURE_UNITS 8
GL_MAX_VARYING_FLOATS 64
GL_MAX_VERTEX_ATTRIBS 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 32
GL_MAX_VERTEX_UNIFORM_COMPONENTS 16384
GL_MAX_VIEWPORT_DIMS[0] 16384
GL_MAX_VIEWPORT_DIMS[1] 16384
Mesa X11 (Linux):
  • Mesa 10.4.2
GL_RGBA_MODE 1
GL_SAMPLES 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 64
GL_SAMPLE_BUFFERS 0
GL_SHADING_LANGUAGE_VERSION 1.20
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.10000000149
GL_SMOOTH_LINE_WIDTH_RANGE[0] 1
GL_SMOOTH_LINE_WIDTH_RANGE[1] 10
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.10000000149
GL_SMOOTH_POINT_SIZE_RANGE[0] 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 60
GL_STEREO 0
GL_SUBPIXEL_BITS 4
GL_TIME_ELAPSED.GL_QUERY_COUNTER_BITS 64
GL_VENDOR Brian Paul
GL_VERSION 2.1 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 1
(vertex) GL_MAX_PROGRAM_ATTRIBS 16
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 16384
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 4096
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 16384
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 4096
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 256
(vertex) GL_MAX_PROGRAM_PARAMETERS 4096
(vertex) GL_MAX_PROGRAM_TEMPORARIES 256

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