OpenGL capabilities report

(Back to index page.)

The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(s) GL_APPLE_aux_depth_stencil
(s) GL_APPLE_client_storage
(s) GL_APPLE_element_array
(s) GL_APPLE_fence
(s) GL_APPLE_float_pixels
(s) GL_APPLE_flush_buffer_range
(s) GL_APPLE_flush_render
(s) GL_APPLE_object_purgeable
(s) GL_APPLE_packed_pixels
(s) GL_APPLE_pixel_buffer
(s) GL_APPLE_rgb_422
(s) GL_APPLE_row_bytes
(s) GL_APPLE_specular_vector
(s) GL_APPLE_texture_range
(s) GL_APPLE_transform_hint
(s) GL_APPLE_vertex_array_object
(s) GL_APPLE_vertex_array_range
(s) GL_APPLE_vertex_point_size
(s) GL_APPLE_vertex_program_evaluators
(s) GL_APPLE_ycbcr_422
(s) GL_ARB_color_buffer_float
(s) GL_ARB_depth_buffer_float
(s) GL_ARB_depth_clamp
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_draw_elements_base_vertex
(s) GL_ARB_draw_instanced
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(s) GL_ARB_framebuffer_object
(s) GL_ARB_framebuffer_sRGB
(s) GL_ARB_half_float_pixel
(s) GL_ARB_half_float_vertex
(s) GL_ARB_imaging
(s) GL_ARB_instanced_arrays
(s) GL_ARB_multisample
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_provoking_vertex
(s) GL_ARB_seamless_cube_map
(s) GL_ARB_shader_objects
(s) GL_ARB_shader_texture_lod
(s) GL_ARB_shading_language_100
(s) GL_ARB_shadow
(s) GL_ARB_shadow_ambient
(s) GL_ARB_sync
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_compression_rgtc
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_float
(s) GL_ARB_texture_mirrored_repeat
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(s) GL_ARB_texture_non_power_of_two
(s) GL_ARB_texture_rectangle
(s) GL_ARB_texture_rg
(s) GL_ARB_transpose_matrix
(s) GL_ARB_vertex_array_bgra
(s) GL_ARB_vertex_blend
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_window_pos
(s) GL_ATI_blend_equation_separate
(s) GL_ATI_blend_weighted_minmax
(s) GL_ATI_separate_stencil
(s) GL_ATI_texture_compression_3dc
(s) GL_ATI_texture_env_combine3
(s) GL_ATI_texture_float
(s) GL_ATI_texture_mirror_once
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_bindable_uniform
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_clip_volume_hint
(s) GL_EXT_debug_label
(s) GL_EXT_debug_marker
(s) GL_EXT_draw_buffers2
(s) GL_EXT_draw_range_elements
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
(s) GL_EXT_framebuffer_multisample
(s) GL_EXT_framebuffer_object
(s) GL_EXT_framebuffer_sRGB
(s) GL_EXT_geometry_shader4
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_gpu_shader4
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_packed_float
(s) GL_EXT_provoking_vertex
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_two_side
(s) GL_EXT_stencil_wrap
(s) GL_EXT_texture_array
(s) GL_EXT_texture_compression_dxt1
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_integer
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_mirror_clamp
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_texture_sRGB_decode
(s) GL_EXT_texture_shared_exponent
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(s) GL_EXT_timer_query
(s) GL_EXT_transform_feedback
(s) GL_EXT_vertex_array_bgra
(s) GL_IBM_rasterpos_clip
(s) GL_NV_blend_square
(s) GL_NV_conditional_render
(s) GL_NV_depth_clamp
(s) GL_NV_fog_distance
(s) GL_NV_light_max_exponent
(s) GL_NV_texgen_reflection
(s) GL_NV_texture_barrier
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
(s) GL_SGI_color_matrix
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 64 64 64
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 64 64 8191
GL_AUX_BUFFERS 0 0 0
GL_DOUBLEBUFFER 1 1 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 2048 2048 2048
(fragment) GL_MAX_PROGRAM_ATTRIBS 10 10 10
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 128 128 128
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 4096 4096 4096
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024 1024
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 2048 2048 2048
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 10 10 10
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 4096 4096 4096
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 256 256 256
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 64 64 64
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 2048 2048 2048
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 2048 2048 2048
(fragment) GL_MAX_PROGRAM_PARAMETERS 256 256 256
(fragment) GL_MAX_PROGRAM_TEMPORARIES 64 64 64
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 2048 2048 2048
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 2048 2048 2048
GL_INDEX_MODE 0 0 0
GL_MAX_3D_TEXTURE_SIZE 16384 16384 16384
GL_MAX_ARRAY_TEXTURE_LAYERS 512 2048 2048
GL_MAX_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16 16
GL_MAX_CLIP_PLANES 6 6 6
GL_MAX_COLOR_ATTACHMENTS 8 8 8
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 16 16
GL_MAX_CUBE_MAP_TEXTURE_SIZE 16384 16384 16384
GL_MAX_DRAW_BUFFERS 8 8 8
GL_MAX_ELEMENTS_INDICES 150000 150000 150000
GL_MAX_ELEMENTS_VERTICES 1048575 1048575 1048575
GL_MAX_EVAL_ORDER 10 10 10
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 4096 3072 3072
GL_MAX_LIGHTS 8 8 8
GL_MAX_LIST_NESTING 64 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32 32
GL_MAX_NAME_STACK_DEPTH 128 128 128
GL_MAX_PIXEL_MAP_TABLE 256 256 256
GL_MAX_PROGRAM_MATRICES 8 8 8
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 2 2 2
GL_MAX_PROGRAM_TEXEL_OFFSET 7 7 7
GL_MAX_PROJECTION_STACK_DEPTH 10 10 10
GL_MAX_RECTANGLE_TEXTURE_SIZE 16384 16384 16384
GL_MAX_RENDERBUFFER_SIZE 16384 16384 16384
GL_MAX_SAMPLES 8 8 8
GL_MAX_TEXTURE_COORDS 8 8 8
GL_MAX_TEXTURE_IMAGE_UNITS 16 16 16
GL_MAX_TEXTURE_LOD_BIAS 16 16 16
GL_MAX_TEXTURE_MAX_ANISOTROPY 16 16 16
GL_MAX_TEXTURE_SIZE 16384 16384 16384
GL_MAX_TEXTURE_STACK_DEPTH 10 10 10
GL_MAX_TEXTURE_UNITS 8 8 8
GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 512 64 64
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 4 4 4
GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 4 4 4
GL_MAX_VARYING_FLOATS 128 128 128
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
GL_MAX_VERTEX_ATTRIBS 16 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 16 16 16
GL_MAX_VERTEX_UNIFORM_COMPONENTS 4096 3072 3072
GL_MAX_VIEWPORT_DIMS[0] 16384 16384 16384
GL_MAX_VIEWPORT_DIMS[1] 16384 16384 16384
GL_MIN_PROGRAM_TEXEL_OFFSET -8 -8 -8
GL_RGBA_MODE 1 1 1
GL_SAMPLES 0 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 63 63 63
GL_SAMPLE_BUFFERS 0 0 0
GL_SHADING_LANGUAGE_VERSION 1.20 1.20 1.20
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.125 0.125 0.125
GL_SMOOTH_LINE_WIDTH_RANGE[0] 1 1 1
GL_SMOOTH_LINE_WIDTH_RANGE[1] 64 64 64
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.125 0.125
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 64 64 64
GL_STEREO 0 0 0
GL_SUBPIXEL_BITS 8 8 8
GL_TIME_ELAPSED.GL_QUERY_COUNTER_BITS -1 32 32
GL_VENDOR ATI Technologies Inc. ATI Technologies Inc. ATI Technologies Inc.
GL_VERSION 2.1 [...] 2.1 [...] 2.1 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 2 2 2
(vertex) GL_MAX_PROGRAM_ATTRIBS 32 32 32
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256 256 256
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 262144 262144 262144
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 1024 1024 1024
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1 1 1
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 16 16 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 4096 4096 4096
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.0.25
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.24.38
Radeon HD 6630M (OS X):
  • OpenGL 2.1 ATI-1.30.5
  • OpenGL 2.1 ATI-1.32.20
  • OpenGL 2.1 ATI-1.32.24
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 256 256 256
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 64 64 64
(vertex) GL_MAX_PROGRAM_PARAMETERS 1024 1024 1024
(vertex) GL_MAX_PROGRAM_TEMPORARIES 65535 65535 65535

Compare with other devices