OpenGL capabilities report

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The table here shows the features reported for devices with the following GL_RENDERER strings:

Different driver versions may have different feature sets, and we may have conflicting reports from the same driver version. There is a column for each distinct set of reported features. The column heading gives the short device name, and the set of driver versions with that feature set.

Green cells indicate supported extensions; red cells indicate non-supported extensions. Cells are marked with bold when their value differs from the previous cell in the same row.

Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
(s) GL_AMD_performance_monitor
(s) GL_ARB_depth_texture
(s) GL_ARB_draw_buffers
(s) GL_ARB_fragment_program
(s) GL_ARB_fragment_program_shadow
(s) GL_ARB_fragment_shader
(s) GL_ARB_framebuffer_object
(s) GL_ARB_half_float_pixel
(s) GL_ARB_half_float_vertex
(s) GL_ARB_map_buffer_range
(s) GL_ARB_multisample
(s) GL_ARB_multitexture
(s) GL_ARB_occlusion_query
(s) GL_ARB_pixel_buffer_object
(s) GL_ARB_point_parameters
(s) GL_ARB_point_sprite
(s) GL_ARB_shader_objects
(s) GL_ARB_shading_language_100
(s) GL_ARB_shadow
(s) GL_ARB_shadow_ambient
(s) GL_ARB_texture_border_clamp
(s) GL_ARB_texture_compression
(s) GL_ARB_texture_cube_map
(s) GL_ARB_texture_env_add
(s) GL_ARB_texture_env_combine
(s) GL_ARB_texture_env_crossbar
(s) GL_ARB_texture_env_dot3
(s) GL_ARB_texture_float
(s) GL_ARB_texture_mirrored_repeat
(s) GL_ARB_texture_non_power_of_two
Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
(s) GL_ARB_texture_rectangle
(s) GL_ARB_transpose_matrix
(s) GL_ARB_vertex_array_object
(s) GL_ARB_vertex_blend
(s) GL_ARB_vertex_buffer_object
(s) GL_ARB_vertex_program
(s) GL_ARB_vertex_shader
(s) GL_ARB_window_pos
(s) GL_ATIX_texture_env_combine3
(s) GL_ATIX_texture_env_route
(s) GL_ATIX_vertex_shader_output_point_size
(s) GL_ATI_draw_buffers
(s) GL_ATI_envmap_bumpmap
(s) GL_ATI_fragment_shader
(s) GL_ATI_meminfo
(s) GL_ATI_separate_stencil
(s) GL_ATI_shader_texture_lod
(s) GL_ATI_texture_compression_3dc
(s) GL_ATI_texture_env_combine3
(s) GL_ATI_texture_float
(s) GL_ATI_texture_mirror_once
(s) GL_ATI_vertex_streams
(s) GL_EXT_abgr
(s) GL_EXT_bgra
(s) GL_EXT_blend_color
(s) GL_EXT_blend_equation_separate
(s) GL_EXT_blend_func_separate
(s) GL_EXT_blend_minmax
(s) GL_EXT_blend_subtract
(s) GL_EXT_clip_volume_hint
Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
(s) GL_EXT_compiled_vertex_array
(s) GL_EXT_copy_texture
(s) GL_EXT_draw_range_elements
(s) GL_EXT_fog_coord
(s) GL_EXT_framebuffer_blit
(s) GL_EXT_framebuffer_multisample
(s) GL_EXT_framebuffer_object
(s) GL_EXT_gpu_program_parameters
(s) GL_EXT_multi_draw_arrays
(s) GL_EXT_packed_depth_stencil
(s) GL_EXT_packed_pixels
(s) GL_EXT_point_parameters
(s) GL_EXT_rescale_normal
(s) GL_EXT_secondary_color
(s) GL_EXT_separate_specular_color
(s) GL_EXT_shadow_funcs
(s) GL_EXT_stencil_wrap
(s) GL_EXT_subtexture
(s) GL_EXT_texgen_reflection
(s) GL_EXT_texture3D
(s) GL_EXT_texture_compression_s3tc
(s) GL_EXT_texture_cube_map
(s) GL_EXT_texture_edge_clamp
(s) GL_EXT_texture_env_add
(s) GL_EXT_texture_env_combine
(s) GL_EXT_texture_env_dot3
(s) GL_EXT_texture_filter_anisotropic
(s) GL_EXT_texture_lod_bias
(s) GL_EXT_texture_mirror_clamp
(s) GL_EXT_texture_object
Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
(s) GL_EXT_texture_rectangle
(s) GL_EXT_texture_sRGB
(s) GL_EXT_texture_swizzle
(s) GL_EXT_vertex_array
(s) GL_EXT_vertex_shader
(s) GL_HP_occlusion_test
(s) GL_KTX_buffer_region
(s) GL_NV_blend_square
(s) GL_NV_conditional_render
(s) GL_NV_occlusion_query
(s) GL_NV_texgen_reflection
(s) GL_S3_s3tc
(s) GL_SGIS_generate_mipmap
(s) GL_SGIS_multitexture
(s) GL_SGIS_texture_border_clamp
(s) GL_SGIS_texture_edge_clamp
(s) GL_SGIS_texture_lod
(s) GL_SGI_color_matrix
(s) GL_SUN_multi_draw_arrays
(s) GL_WIN_swap_hint
(s) WGL_EXT_extensions_string
(s) WGL_EXT_swap_control
GL_ALIASED_LINE_WIDTH_RANGE[0] 1 1 1 1 1
GL_ALIASED_LINE_WIDTH_RANGE[1] 128 128 128 128 128
GL_ALIASED_POINT_SIZE_RANGE[0] 1 1 1 1 1
GL_ALIASED_POINT_SIZE_RANGE[1] 1024 8192 8192 8192 8192
GL_AUX_BUFFERS 0 0 0 0 0
GL_DOUBLEBUFFER 1 1 1 1 1
(fragment) GL_MAX_PROGRAM_ALU_INSTRUCTIONS 1024 80 80 80 80
(fragment) GL_MAX_PROGRAM_ATTRIBS 10 10 10 10 10
(fragment) GL_MAX_PROGRAM_ENV_PARAMETERS 64 256 256 256 256
(fragment) GL_MAX_PROGRAM_INSTRUCTIONS 1536 120 120 120 120
(fragment) GL_MAX_PROGRAM_LOCAL_PARAMETERS 64 512 512 512 512
(fragment) GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS 512 64 64 64 64
(fragment) GL_MAX_PROGRAM_NATIVE_ATTRIBS 10 10 10 10 10
(fragment) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 1024 96 96 96 96
(fragment) GL_MAX_PROGRAM_NATIVE_PARAMETERS 64 32 32 32 32
(fragment) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 64 32 32 32 32
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS 4 4 4 4 4
(fragment) GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS 512 32 32 32 32
(fragment) GL_MAX_PROGRAM_PARAMETERS 64 32 32 32 32
(fragment) GL_MAX_PROGRAM_TEMPORARIES 128 40 40 40 40
(fragment) GL_MAX_PROGRAM_TEX_INDIRECTIONS 511 40 40 40 40
(fragment) GL_MAX_PROGRAM_TEX_INSTRUCTIONS 512 40 40 40 40
GL_INDEX_MODE 0 0 0 0 0
GL_MAX_3D_TEXTURE_SIZE 2048 2048 2048 2048 2048
GL_MAX_ATTRIB_STACK_DEPTH 16 16 16 16 16
GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 16 16 16 16 16
GL_MAX_CLIP_PLANES 6 6 6 6 6
GL_MAX_COLOR_ATTACHMENTS 4 4 4 4 4
GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 16 16 16 16 16
Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
GL_MAX_CUBE_MAP_TEXTURE_SIZE 2048 2048 2048 2048 2048
GL_MAX_DRAW_BUFFERS 4 4 4 4 4
GL_MAX_ELEMENTS_INDICES 65535 16384 16384 16384 16384
GL_MAX_ELEMENTS_VERTICES 2147483647 2147483647 2147483647 2147483647 2147483647
GL_MAX_EVAL_ORDER 30 40 40 40 40
GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 4096 512 512 512 512
GL_MAX_LIGHTS 8 8 8 8 8
GL_MAX_LIST_NESTING 64 64 64 64 64
GL_MAX_MODELVIEW_STACK_DEPTH 32 32 32 32 32
GL_MAX_NAME_STACK_DEPTH 128 64 64 64 64
GL_MAX_PIXEL_MAP_TABLE 65536 256 256 256 256
GL_MAX_PROGRAM_MATRICES 32 32 32 32 32
GL_MAX_PROGRAM_MATRIX_STACK_DEPTH 16 16 16 16 16
GL_MAX_PROJECTION_STACK_DEPTH 10 10 10 10 10
GL_MAX_RECTANGLE_TEXTURE_SIZE 2048 2048 2048 2048 2048
GL_MAX_RENDERBUFFER_SIZE 2048 4096 4096 4096 4096
GL_MAX_SAMPLES 6 6 6
GL_MAX_TEXTURE_COORDS 8 8 8 8 8
GL_MAX_TEXTURE_IMAGE_UNITS 16 16 16 16 16
GL_MAX_TEXTURE_LOD_BIAS 16 16 16 16 16
GL_MAX_TEXTURE_MAX_ANISOTROPY 16 16 16 16 16
GL_MAX_TEXTURE_SIZE 2048 2048 2048 2048 2048
GL_MAX_TEXTURE_STACK_DEPTH 10 10 10 10 10
GL_MAX_TEXTURE_UNITS 8 8 8 8 8
GL_MAX_VARYING_FLOATS 44 44 44 44 44
GL_MAX_VERTEX_ATTRIBS 32 16 16 16 16
GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0 0 0 0 0
GL_MAX_VERTEX_UNIFORM_COMPONENTS 4096 512 512 512 512
GL_MAX_VIEWPORT_DIMS[0] 4096 4096 4096 4096 4096
GL_MAX_VIEWPORT_DIMS[1] 4096 4096 4096 4096 4096
Radeon X1200 (Windows):
  • 6.14.10.6388
Radeon X1200 (Windows):
  • 6.14.10.7412
Radeon X1200 (Windows):
  • 6.14.10.8304
  • 6.14.10.8306
Radeon X1200 (Windows):
  • 6.14.10.8395
Radeon X1200 (Windows):
  • 6.14.10.8543
  • 6.14.10.8545
GL_RGBA_MODE 1 1 1 1 1
GL_SAMPLES 0 0 0 0 0
GL_SAMPLES_PASSED.GL_QUERY_COUNTER_BITS 32 32 32
GL_SAMPLE_BUFFERS 0 0 0 0 0
GL_SHADING_LANGUAGE_VERSION 1.10 1.20 1.20 1.20 1.20
GL_SMOOTH_LINE_WIDTH_GRANULARITY 0.125 0.166666671634 0.166666671634 0.166666671634 0.166666671634
GL_SMOOTH_LINE_WIDTH_RANGE[0] 1 1 1 1 1
GL_SMOOTH_LINE_WIDTH_RANGE[1] 64 63 63 63 63
GL_SMOOTH_POINT_SIZE_GRANULARITY 0.125 0.166666671634 0.166666671634 0.166666671634 0.166666671634
GL_SMOOTH_POINT_SIZE_RANGE[0] 1 1 1 1 1
GL_SMOOTH_POINT_SIZE_RANGE[1] 64 63 63 63 63
GL_STEREO 0 0 0 0 0
GL_SUBPIXEL_BITS 4 12 4 4 4
GL_VENDOR ATI Technologies Inc. ATI Technologies Inc. ATI Technologies Inc. ATI Technologies Inc. ATI Technologies Inc.
GL_VERSION 2.0 [...] 2.1 [...] 2.1 [...] 2.1 [...] 2.1 [...]
(vertex) GL_MAX_PROGRAM_ADDRESS_REGISTERS 1 1 1 1 1
(vertex) GL_MAX_PROGRAM_ATTRIBS 32 16 16 16 16
(vertex) GL_MAX_PROGRAM_ENV_PARAMETERS 256 256 256 256 256
(vertex) GL_MAX_PROGRAM_INSTRUCTIONS 65535 320 320 320 320
(vertex) GL_MAX_PROGRAM_LOCAL_PARAMETERS 256 512 512 512 512
(vertex) GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS 1 1 1 1 1
(vertex) GL_MAX_PROGRAM_NATIVE_ATTRIBS 32 16 16 16 16
(vertex) GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS 65535 256 256 256 256
(vertex) GL_MAX_PROGRAM_NATIVE_PARAMETERS 256 256 256 256 256
(vertex) GL_MAX_PROGRAM_NATIVE_TEMPORARIES 65535 32 32 32 32
(vertex) GL_MAX_PROGRAM_PARAMETERS 256 256 256 256 256
(vertex) GL_MAX_PROGRAM_TEMPORARIES 65535 40 40 40 40

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